Posts Tagged ‘Events/Tourneys’
So here we are again. One of the most famous community events is back. The GM’s are promising to show us a massive tourney that is involving a large amount of players, who are practicing hard to show their skills. But what will the toribashers fight for this time? Looking for a more detailed answer to that question, I had a talk with Uric – one of the GameMasters that are going to promote this year’s Olympics.
While interviewed, Uric revealed promissory details regarding the event. And made it even more certain that this tourney will be enthusiastically discussed.
<sidvicious> The Tori Olympics are a well known tradition in the game community. Can we, toribashers, expect big changes in this year’s competition?
<Uric> In all honesty. I didn’t even compete in the Tori Olympics prior to this. So I would have no idea if it will be different or not.
<Uric> However, we have had some spectacular mods made for us by the toribash mod team.
<Uric> Specifically for this event.
<sidvicious> I see
<sidvicious> and we can notice some players are having some problems regarding the new mods, some of them even say the mods aren’t working. And according to a post you made in the T.O thread, you’re working to fix those issues. Can you tell us what issues are those? Will them, somehow, trouble the competition?
<Uric> No they will not.
<Uric> The thing is that the mods were named “TOP_(olympic mod name)” When they should have been named “top_(olympic mod name)”
<Uric> The capital screws up the mod somehow. But, if you manually set the mod ingame “/set mod top_(modname)” as opposed to selecting it yourself from the mod list. It will work.
<Uric> All the GMs know how to do this, so whenever a tournament is hosted in one of these mods, so long as people have them downloaded and in theiir mod folders. It should work fine.
<sidvicious> To assure a peaceful and organized gaming, the GM’s must have their eyes wide open, specially in a tourney of such magnitude. Will the community count with new safety means from the GM? Like heavier punishments for rule-breakers, etc?
<Uric> I don’t see any reason for the punishments to be any greater if somebody breaks clear rules. We have set rules that cover all events we host. If they are broken, the same punishment will be given.
<Uric> No point in bumping them up over a title of an event. ;o
<sidvicious> Indeed. How are the GM preparing themselves for the task?
<Uric> Our board is absolutely full of props and side events. At the moment we are putting the finishing touches on them all.
<sidvicious> Well thats great news
<Uric> Atop that, the MagicalSack (the GMBank) has been fully restocked with over 1,000 items that are worth 5-50k.
<sidvicious> Are you optimistic about the crowd’s reaction? do you think people will ”enjoy” this tourney more than the other ones?
<Uric> That’s the idea.
<Uric> If the public do not enjoy the massive events we host as a team, there is really no point in us being around.
<Uric> So yeah, we have to stay optimistic. And seeing as it has it’s very own unique mods. I’d say the feedback will likely be better than it was for events prior to this.
<sidvicious> And a final one, Uric. In a Clan League event, we once witnessed the introduction of a new color, ‘Alpha Imperial’. Will we have something similar this year? Like the actual creation of a new item, or achievement?
<Uric> The Clan League is being run by the Clan Events Team.
<Uric> GM have nothing to do with it aside from supervising some of the matches.
<Uric> But you’ve picked the right guy, because I manage that team too. ;o
<Uric> The prizes are going to be huge. I will not state any ideas we’ve had yet, because they may not happen. But. We are talking massive.
<Uric> So it is definitely worth fighting for.
<sidvicious> Uric, thanks for your time
<sidvicious> the Blog thanks
There is no specific date for the beginning of the events. The GM will host one at a time, both ingame and in the forums. Stay tuned to the online servers, and good luck!